An introduction to open source animation
Speaker | Elizabeth Garbee |
---|---|
Time | 2008-01-31 16:40 |
Conference | LCA2008 |
In my spare time I use pecial and paper.
Rule #1 in animation: No rules, just lots of tools.
Physical animation
Tools for making physical animations, paper, clay, or feathers.
- do need modelling or sculpting clay.
- camera
- must be colors that your capture device can recognize.
- if using clay, don’t bake them, otherwise animation might be very still.
- Undisturbed area for filming, somewhere you can leave, but not have it mess up. 30 seconds, takes 4 hours; seriously consider getting a warehouse, especially if you have pets. Plenty of light required.
- need room for camera, computer, characters, and set.
- if camera moves, the animation won’t be still.
Camera
- fixed focus, better for far away images.
- variable focus, better for close up.
- use a camera that shows up as a USB device.
- stand is preferred, otherwise use lump of clay.
- program uses Video for Linux 1 drivers, not Video for Linux 2 drivers.
- Digitial camera, shoot stills. No onion paper effect.
Software
- stop motion
- rather buggy
- able to use jpeg of gif images, and live webcam feed
- 640x480 VGA resolution required
- most use friendly application
- packaged in Debian
Digital Animation
- GIMP
- Familiar interface, well supported, stopmotion supported.
- Can’t create 3D images.
- No predefined animation affects.
- gimp animation package - GAP. onion skinning supported.
- Inkscape
- vector based, infinitely scalable
- grouping feature
- easy to follow tutorials
- cloning feature
- potrace - bitmap –> vector.
- large files
- learning curve
- smooth gradients
- Blender
- vector based
- 3d based tool
- python scripting
- steep learning curve
- very non-standard GUI
- 3d modelling tool
- user interface overwealming at first
- KToon
- good for simple animations
- “onion paper” effect
- Debian package is broken
- Synfig Studio
- best program
- “tweening” effect, use keyframes, it will fill in the rest.
- well documented and maintained.
- difficult GUI, but not as hard as Blender.
- command line interface
- time consuming
- undo sometimes doesn’t work as expected
- not available in Debian stable (etch).